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In the cinematic
world, there are few things as disappointing as a good-hearted
fantasy film that misses the mark. Such a shame: a lot of
work went into Luc Besson's "Arthur and the Invisibles,"
a film of great imagination and style. But something was missing,
something that prevented the story from transcending its overtly
unrealistic elements. It seemed that the emphasis on creating
the right world for these characters was too strong; not enough
emphasis was placed on developing the characters themselves,
nor was there enough on immersing the audience within this
world. This film felt only half complete, as if Besson was
in a hurry to get his project finished and released.
The world that
I'm referring to is that of the Minimoys, miniscule, elfin-like
creatures that live underground. The parts of the film featuring
these characters are completely computer generated, meaning
that the filmmakers had to pay close attention to detail.
Sure enough, details are abundant; we see immense dirt caves
and elaborate contraptions of Minimoy design, such as weaponry,
tools, aqueduct systems and grandiose throne rooms. But somehow,
it wasn't enough. For one thing, what we were shown went by
far too quickly; I never had the chance to fully absorb everything
I was watching, which made it a lot harder to feel connected
to the story.
The Minimoys' underground
kingdom is located in a Connecticut garden, one that's on
the property of Arthur (Freddie Highmore) and his grandmother
(Mia Farrow). These characters are introduced in the live
action portion of the film, which I could tell was purposely
created to establish plot. In that regard, the story succeeds;
everything we need to know is outlined during these scenes,
such as the fact that Arthur's parents (Doug Rand and Penny
Balfour) are well intentioned but incredibly neglectful. They
live in the city, hoping that getting better jobs will help
them through hard times. What they don't realize is that they're
missing significant portions of their son's life, such as
his tenth birthday.
We also learn that
Arthur's grandfather, Archibald (Ron Crawford), has been missing
for quite some time. He was a cultured, adventurous man who
had once gone on an African expedition and returned with a
small fortune in rubies, supposedly now buried somewhere on
the property. While on this trip, he had become friendly with
members of an African tribe, who have a harmonious existence
with the Minimoys (apparently because of a universal balance;
they're a tiny race of people while the Africans are incredibly
tall).
Because Archibald
is missing, a greedy land developer known only as Davido (Adam
LeFevre) is ready to pounce on his property, currently occupied
by his wife and grandson. Unfortunately, everything was done
legally; the right people were present to sign all the right
papers. If Arthur and his grandmother intend to stay in their
home, Archibald must return with the right sum of money. Of
course, Davido is almost certain that he will never come back,
which allows for a display of arrogance commonly seen amongst
fantasy film villains.
For the sake of
the story, Arthur was crafted to be of the brave, ambitious
type, one who feels that everything will turn out right if
he holds out enough hope and shows enough courage. For years
he had been told about the Minimoys, gathering most of his
information from a collection of illustrations and notes his
grandfather left behind. From these sources he learns that
the treasure is within their world; if he can somehow speak
with the Minimoys then maybe he can convince them to give
him the treasure. That way, Davido can be paid off and Arthur's
home will be spared (as well the home of the Minimoys).
Apparently, Archibald
always intended for his grandson to complete a mission, and
he tells him so through a series of cleverly hidden written
messages. And according to these messages, Arthur is to enter
the world of the Minimoys and find this missing treasure.
With the help of a special telescope, the moon, and a group
of African warrior types (how they conveniently showed up
in Connecticut is anyone's guess), Arthur is shrunk down,
pushed into the telescope, and transformed into a computer-generated,
elfin-looking character.
Thus begins his
adventure in the Minimoy kingdom. He meets a number of colorful
characters, including: The King (Robert De Niro), who, for
whatever reason, alters his appearance by sitting atop a furry
monster; his daughter, Princess Selenia (Madonna), who feels
she has something to prove; and her younger brother, Betameche
(Jimmy Fallon). I would have believed these characters were
it not for the humorous dialogue, none of which seemed appropriate
for this kind of film. Especially prominent was a scene featuring
the voice talents of Snoop Dogg and Anthony Anderson; it was
obvious these characters were included merely as a way to
add comedy relief to the story. All the Minimoy characters
were funny at some point; even the headstrong Selenia will
occasionally make some wisecrack about her brother. The entire
Minimoy civilization served as comedy relief, which I found
bothersome considering they're supposed to be integral to
the plot.
Arthur and the
royal siblings make a perilous journey across the lawn to
a necropolis city, which contains both the treasure and the
evil Malthazar (David Bowie), leader of a warrior race who
have long been at odds with the Minimoys. His scheme is to
unleash a flood upon the opposing clan. Exciting idea? Yes.
But it wasn't handled properly in the final film; Malthazar's
character was painfully underdeveloped. He's only seen during
the last half hour of the movie, meaning his scheme practically
comes out of nowhere. It doesn't help that he seems to be
the only level headed one of the entire clan; all of his troops--even
his own son, Darkos (Jason Bateman)--are nothing more than
bumbling fools. I admit that some of the jokes in this movie
were funny. Still, is there no sense of seriousness to this
story?
Maybe I'm being
overly critical. Nonetheless, I can't help but feel that "Arthur
and the Invisibles" had the potential to be so much more
than it was. There are a number of problems I could list:
far too much about the Minimoys was left unexplained, leaving
what little there was seem completely out of place; some of
the fairy tale elements are unoriginal, the most notable example
being Arthur's ability to pull a sword free from a stone;
Freddie Highmore retains his British accent for his character,
which doesn't make sense in a film taking place in the United
States. But my biggest problem was being forcibly detached
from the imaginative settings; the world of the Minimoys is
rich and vibrant, and I wanted to experience it fully. When
an idea so stunning is willfully pushed aside for the sake
of pacing, you can't help but feel greatly disappointed.
- Chris Pandolfi
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